Daniel DeLuna
Artist, Toolmaker, & Educator
Studio Philosophy
Operating at the intersection of generative algorithms and physical media, the studio’s practice interrogates the relationship between human authorship and computational logic. Rather than relying strictly on commercial software, the work is rooted in custom toolmaking. By developing bespoke physics-based drawing applications and generating original algorithmic architectures, the studio creates abstract digital art and paintings defined by intentional, superimposed glitches and complex systems.
Utilizing languages such as Rust, React, and GLSL, alongside environments like TouchDesigner, and Cinema 4D, the practice treats code as a physical material—sculpting digital space before translating it into unique canvases and accessible print editions.
Professional Biography
As an educator at the Rochester Institute of Technology (RIT), DeLuna is focused on the democratization of creative technology. His pedagogy centers on teaching motion design students how to "vibe code," empowering artists with no formal programming background to build their own custom animation tools using agentic AI.
Beyond visual art, the studio's practice extends into experimental sound design, including the development of custom VST plugins and generative MIDI tools using JUCE and Ableton Live. This multi-sensory approach treats both sound and image as fluid data, capable of being manipulated through original computational frameworks.